Mercenary (Rogue Trader Space Marine Scout with shuriken catapult)

Space Marine Scout with Shuirken Catapult 2

I recently painted this Rogue Trader era space marine scout model. I painted him initially as a bodyguard for a noble civilian for a Necromunda setting (that model is almost finished…) or perhaps a mercenary. I imagine he is a rejected Space Marine recruit who decided he would rather have his freedom than have his brain wiped to become a servitor… and somewhere along the line acquired a rather exotic xenos weapon.

I love the old scout models, but whilst a shuriken catapult might fit in with Rogue Trader, by 2nd edition the fluff is becoming more rigid and xenos weaponry is out – so it doesn’t really fit with my loyal Space Marine forces. For my money, this is the greatest era of the fluff (so I’m not complaining); where things are becoming set, but the background is still fluid (the Horus Heresy largely remains a mystery at this point of the fluff, for example) – whereas Rogue Trader is almost completely foreign to today’s 40K background.

Painting on this was fairly simple and really requires no explanation, but please do let me know if you have any specific queries.

Any colours used were the same as my Estalians, and the grey is just Codex Grey highlighted with Fortress Grey.

The fur is bestial brown with white added to drybrush on the highlights.

The catapult is white washed with Ogryn Flesh Wash then highlighted back up, and the gems on it are as follows: base GW Scab Red, highlights with GW Blood Red, GW Blazing Orange, GW Dwarf Flesh, and a spot of white for the light reflection.

Space Marine Scout with Shuirken Catapult 1

Rogue Trader Assassin

Assassin 1

I recently painted this Rogue Trader assassin model. I tried to paint him fairly closely in line with the classic Mike McVey paint scheme:

Assassin  - WH40K Painting Guide p 79
‘Eavy Metal Warhammer 40,000 Painting Guide, Mike McVey, Games Workshop Ltd, 1994, page 79 (ISBN: 1 872372 70 8) 

Whilst my blends aren’t quite up to Mike McVey’s standards, overall I’m fairly pleased with how he came out.

Assassin 2 close

The method used was basically just from a zenithal white over grey undercoat, paint the synth-skin with black ink mixed with GW Chaos Black. Then the whole model was dry-brushed with grey then white, very lightly.

Thereafter the details were picked out and then the synth-skin was covered in Black Ink mixed with Lahmian Medium and water.

After varnishing the synth-skin was covered in gloss varnish which, though it makes it damned hard to photograph him, looks pretty good in real life.


This is a great model, and the current assassin models all draw from it in some way. I think I did it justice, though when viewing these very large photographs there are, as always, many points for improvement noted for the future.

Assassin 5 jungle


Imperial Staff Car (40K)

My latest work is, of course inspired by watching Mad Max: Fury Road, a Tamiya Citroen Traction 11C, modified heavily to be a 40K Imperial staff car. The supercharged 6 cylinder engine is from Zinge Industries, as are the rear wheels. The engine is excellent quality, though the wheels are miscast on the bottom side, which whilst fine for this usage would mean that they could not be used as spare tyres (where visible from all angles), for example, without a lot of effort. The driver is a 2nd edition metal Catachan gunner. I picture it as the car of an Imperial Guard officer, or an Arbite captain, perhaps. It was an excellent kit and good fun to put together, and I already have many ideas for future projects featuring this kit (and other vintage cars…). The “Traction Avant” (ie, front-wheel drive) as it was known, was apparently a very ubiquitous car back in the day, sort of France’s VW beetle, and it may be just as numerous in my version of the 40K universe….

I will take some better photos once I have based it.
I will take some better photos once I have based it.
Rear view – the shields are Wehrmacht identification symbols for a WWII German staff car, but I thought they looked good in 40K terms.
A WIP photo which shows the hacking involved to fit the engine in.
A WIP photo which shows the hacking involved to fit the engine in.

Paint was simple, gloss black for the coachwork and the Foundry Buff Leather triad for the leather interior. Part of the inspiration for vehicles of this style, along with the 40K background in general, was the rich history of genestealer cults, and also this picture:

This Warzone illustration captures, along with John Blanche's artwork, my vision of a 40K civilian city and vehicle.
This Warzone illustration, along with John Blanche’s artwork, captures my vision of a 40K civilian city and vehicle – futuristic yet archaic.

Jungle Trees

Things have been a bit quiet lately, thanks to both extreme busy-ness at work, and consequent stress, and my brother unexpectedly coming to stay with us for a bit, which was nice though that meant lots of Diplomacy being played instead of painting….

I have been working away though and I have a few things which are 95% done, so hopefully I should be a bit more active in terms of posting over the next few weeks.

For now though, I have finished some jungle trees as part of my project to have a terrain set-up reminiscent of the jungle scenery from the 2nd edition 40K battle reports. They are made from Games Workshop jungle trees (no longer available, I believe) and some cheap model railroad palm trees which came from China via eBay. Quick and effective, I think.

Sorry for the awful photo - I had to take it on my phone whilst I wait for a new camera battery... Click for a bigger pic.
Sorry for the awful photo – I had to take it on my phone whilst I wait for a new camera battery…
Click for a bigger pic.

Chris Dennison’s Dark Angels Army from White Dwarf 223 (1998)

As is obvious from the title of this blog, my main hobby inspiration is from what I consider to be Game’s Workshop’s golden decade, the 1990s; the time stretching from the closing years of Rogue Trader through to the first couple of years of 3rd edition Warhammer 40,000 (I realise that is far later than what most “Oldhammerers”, if I can put myself, very loosely, into that vague category, consider to be GW’s golden era, but life would be boring if we were all the same).

As such, I may, from time to time, post material from or about that era that I consider to be inspirational. In particular, a project planned for the near(ish) future is some jungle space marines, and this picture has played some part in helping to form my vision for the project. The final reality will no doubt be very different, as the vision changes almost daily(!), but this has certainly been part of it. And, yes, I am a fan of the “Red Era”.

White Dwarf 223 (1998) Back Page - Chris Dennison's Dark Angels - click for a (much) bigger picture
White Dwarf 223 (1998) Back Page – Chris Dennison’s Dark Angels – click for a (much) bigger picture

My regular readers (how self indulgent that sounds! and yet how thrilling to think it seems some actually exist!) shouldn’t feel any need to comment on these sort of posts, but I hope some enjoyment and nostalgia will result.