Star Wars: Armada painted fighters

Quick and dirty paint-jobs meant to look good at a distance. I actually felt a bit ashamed after I had painted these; googling pictures and seeing the amazing stuff some others have done. Still, they were quick jobs to get them on the table and I may go back and tidy them up later (well, probably I won’t, but I will feel better for telling myself that). The people I board-game with are not generally the same people I war-game with, so they are amazed I painted them at all, not judging how well I did it.

The TIEs led by Howlrunner herself, 5th from the left. ... or is she 2nd from the left...? Damn, they all look the same!
The TIEs led by Howlrunner herself, 5th from the left. … or is she 2nd from the left…? Damn, they all look the same!

The TIEs were really quite hard to paint but I think they look ok from a distance, certainly much better than they did before.

????????????????????????????????????
The full TIE complement from the starter set

The X-wings were much easier to get a half-way decent effect. I spent about 2 hours in total to do all the fighters from the starter set.

????????????????????????????????????
The X-wing squadrons from the starter set

I am used to Games Workshop prices in general, but still I was bit shocked at the prices to get into Armada. Stupidly, I bought the starter set as an impulse, without having read any serious reviews, thinking it was enough; only to find that you need a minimum of two starter sets (or the equivalent number of ships and fighters) to play anything more than the learning scenario. Also, they don’t give you enough dice in the starter set. Say what you like about Games Workshop, but I have not felt cheated by them. Outraged from time to time, but not cheated.

????????????????????????????????????
Close up of Yellow leader

Anyway, I am looking forward to playing the game very soon (after I have bought another starter set of course….) and may post up my thoughts thereafter.

Imperial Staff Car (40K)

My latest work is, of course inspired by watching Mad Max: Fury Road, a Tamiya Citroen Traction 11C, modified heavily to be a 40K Imperial staff car. The supercharged 6 cylinder engine is from Zinge Industries, as are the rear wheels. The engine is excellent quality, though the wheels are miscast on the bottom side, which whilst fine for this usage would mean that they could not be used as spare tyres (where visible from all angles), for example, without a lot of effort. The driver is a 2nd edition metal Catachan gunner. I picture it as the car of an Imperial Guard officer, or an Arbite captain, perhaps. It was an excellent kit and good fun to put together, and I already have many ideas for future projects featuring this kit (and other vintage cars…). The “Traction Avant” (ie, front-wheel drive) as it was known, was apparently a very ubiquitous car back in the day, sort of France’s VW beetle, and it may be just as numerous in my version of the 40K universe….

I will take some better photos once I have based it.
I will take some better photos once I have based it.
????????????????????????????????????
Rear view – the shields are Wehrmacht identification symbols for a WWII German staff car, but I thought they looked good in 40K terms.
A WIP photo which shows the hacking involved to fit the engine in.
A WIP photo which shows the hacking involved to fit the engine in.

Paint was simple, gloss black for the coachwork and the Foundry Buff Leather triad for the leather interior. Part of the inspiration for vehicles of this style, along with the 40K background in general, was the rich history of genestealer cults, and also this picture:

This Warzone illustration captures, along with John Blanche's artwork, my vision of a 40K civilian city and vehicle.
This Warzone illustration, along with John Blanche’s artwork, captures my vision of a 40K civilian city and vehicle – futuristic yet archaic.